Academia is a term used to refer to the world of higher education, including universities, colleges, research institutes, and other centers of advanced learning. Academia is also used to refer to the scholarly community of teachers, researchers, and students that are associated with these institutions.
An academic degree is an award conferred by a college or university upon a student who has successfully completed a course of study. It is usually earned after completing a certain number of credits or courses. Common academic degrees include associate's degrees, bachelor's degrees, master's degrees, and doctorates.
An institution of education, dedicated to research and higher education. These institutions grant academic degrees.
An ethical policy or moral code in academia, including avoiding forms of cheating and plagiarism, keeping honest standards in academic publishing, and maintaining academic standards.
Academic publishing is the process of contributing scholarly work to research journals, books, monographs, or other publications for the purpose of disseminating knowledge to the academic community. It typically involves peer review, editorial input, and other quality control measures to ensure that the work meets the standards of the academic community.
The learning process where students are actively engaging the material. Often utilizing cooperative learning, active learning involves peer discussion, writing, reading, and direct engagement while solving problems, utilizing analysis, evolution, and synthesis.
Assessment is the process of evaluating a person, place, object, or event to determine its value or worth. Assessments can be qualitative or quantitative, and typically involve comparing a set of criteria to determine a score or grade.
A system of personal identification through measurable characteristics distinct to an individual. These characteristics can be either behavioral or psychological.
Blackboard is a term used to refer to an online platform used for teaching and learning activities, such as lectures, discussions, and assignments. It is often used in schools, universities, and other educational institutions.
A combination of different modes of learning. Blended learning is often used to refer specifically to combination courses that use both in-classroom and online distance learning techniques.
A bridge program is a type of educational program designed to help bridge the gap between different levels of education or different educational disciplines. Bridge programs are typically short-term and are designed to help students gain the knowledge and skills needed to progress to the next level of education or to enter a related field.
Organizations that issue certifications that can confirm an individual meets standard requirements of a particular field of study or research.
The act of teaching and directing through advice and encouragement. A coach is most traditionally recognized in areas of sports, but motivational and inspirational coaches emerged during the 20th century.
Also known as co-ed; gender-integrated education in the same school. Before the middle of the 20th century, many educations of higher learning restricted enrollment by gender.
A term covering many different approaches to education, all of which use joint effort between groups of students, or students and their instructors. Related to cooperative learning, collaborative learning can include group projects and collaborative writing, among other tasks.
A structured environment where computers are primarily used to teach as a key component, both in and out of a classroom situation.
An educational tech company that offers for-profit massive open online courses. Coursera works hand in hand with universities to bring traditional classroom-based courses online in many different subjects.
The mental processes used when evaluating information that has been put forth as true. Consists of reflection, examination, and formation of judgement. Information is gathered through communication, experience, reasoning and observation. While based in values of intellect, critical thinking goes beyond subject/matter division.
The ways information is passed to new generations within a cultural society. The way a culture socializes with its youth greatly influences its learning styles.
The courses and contents offered by educational institutions. Curriculum may be determined, either partially or completely, by external bodies.
Distance education is an education system that allows students to study from any location and at any time, usually through online instruction. It is also known as distance learning, e-learning, or online learning. Distance education is used to deliver educational content to learners who are physically separated from instructors or other students in the classroom.
E-learning (or electronic learning) is the use of electronic technology to deliver educational instruction and training materials to learners remotely. Examples of e-learning include virtual classrooms, online tutorials, and webinars.
Learning and teaching specific knowledge, skills, and beliefs, as defined by the social sciences. Practicing teachers, in addition to those who are licensed, use many different methods and materials to create and share curriculum.
The collection of implied and stated rules and regulations set to control and modify the behavior in schools. There is a scholarly study of education policy, focusing primarily on analysis.
Educational evaluation is a process of assessing the quality and effectiveness of educational programs, policies, and practices. It involves gathering and analyzing data to make informed judgments about whether and how well educational goals are being met. It is a systematic process that involves collecting evidence about the effectiveness of a program, practice, or policy in order to make decisions about whether to continue, modify, or end it.
Educational games are activities that teach players educational concepts while providing an entertaining experience. These games can range from simple paper and pencil activities to more complex computer simulations and video games. Educational games can be used to teach a variety of topics, including mathematics, history, and science.
Educational leadership is a field of study focused on the application of leadership theory and principles to the educational environment. It examines the roles, responsibilities, and skills needed to effectively manage and lead educational institutions. It also includes the study of organizational behavior, the development of effective communication strategies, and the promotion of positive school cultures.
Examination is a process of testing knowledge, skills, aptitude, physical fitness, or classification in many other topics (e.g., beliefs). It is conducted to assess a candidate's suitability for a position, or to measure progress in academic pursuits. Examinations are often used in education and professional settings as a way to measure a person's knowledge or competence in a given area.
Full-time equivalent (FTE) is a unit that indicates the workload of an employed person. It is used to measure a worker's contribution to the business, and is typically expressed as the number of hours worked divided by the number of hours that a full-time worker would typically work in the same position. For example, an FTE of 0.5 would indicate that the worker is only working half of the hours of a full-time employee.
Higher Education refers to educational institutions that offer degrees and courses at a level higher than secondary education. This includes universities, colleges, technical schools, and other professional educational institutions. Higher Education often requires the completion of a formal degree program, such as a Bachelor’s or Master’s degree. The purpose of Higher Education is to provide students with the knowledge and skills they need to pursue successful careers.
The definition of a person as an individual through physiological and behavioral standards. One example of identity verification is a PIN used in banking.
Inquiry education is an approach to teaching and learning that focuses on students engaging in active exploration of real-world problems and challenges. Inquiry education encourages students to ask questions, investigate, analyze, and make meaning of new information. It also encourages collaboration and communication among students, as well as between students and educators. Inquiry education helps students develop critical thinking and problem-solving skills as they explore and make sense of complex topics.
Instructional Technology is the study and ethical practice of facilitating learning and improving performance by creating, using, and managing appropriate technological processes and resources. It encompasses the design, development, utilization, management, and evaluation of processes and resources for learning.
Integrative learning is a teaching and learning approach that emphasizes synthesizing and connecting multiple skills, knowledge, and perspectives to solve real-world problems. It encourages learners to draw upon their prior experience and knowledge to make meaning of new information, and to apply this new understanding in various contexts.
International Education is the process of providing education to students from different nations or cultures in an international setting. It involves intercultural understanding, language development, academic achievement, and the development of global perspectives. It encompasses a wide range of educational activities such as study abroad programs, international schools, and international exchanges.
An invigilator is a person who supervises an exam or test to ensure that the rules and regulations are followed. They usually patrol the room to prevent cheating and maintain discipline.
Knowledge management is the process of capturing, developing, sharing, and effectively using organizational knowledge. It refers to a multi-disciplined approach to achieving organizational objectives by making the best use of knowledge. It encompasses the systems, processes, and tools used to identify, capture, store, and distribute organizational knowledge. The goal of knowledge management is to improve organizational efficiency by making sure the right knowledge is available to the right people at the right time.
Used most often to refer to representations of explicit objects intended for computer processing.
Knowledge transfer is a process of sharing information and expertise between people, groups, or organizations. It is often used to facilitate organizational learning, build capacity and provide an understanding of how to use new technologies, processes, or products. The goal of knowledge transfer is to create an environment of continuous learning and knowledge sharing.
Learning is the process of acquiring knowledge, skills, behaviors, and values through experience, practice, and education. It involves the development of both cognitive and non-cognitive skills, and can occur in a variety of settings, including in the classroom, at home, in the workplace, and through personal activities.
While the usage of learning outcome may vary between different organizations, the term usually refers to either the aims of the course or the general objectives of a line of education.
A lesson plan is a teacher's detailed description of the course of instruction or "learning trajectory" for a lesson. A daily lesson plan is developed by a teacher to guide class learning. Details will vary depending on the preference of the teacher, subject being covered, and the needs of the students. A lesson plan should include objectives, related activities, materials needed, and a method of assessment.
Lifelong education is an approach to learning that focuses on providing educational opportunities throughout a person's life, with particular emphasis on learning after formal schooling has been completed. It includes both formal and informal educational activities that are designed to enhance knowledge, skills, and values. Lifelong education is based on the belief that learning is an ongoing process and should not be confined to specific periods of life.
Mastery learning is an instructional approach designed to ensure that students master a concept before moving on to the next one. It is based on the idea that students learn best when they are given multiple opportunities to demonstrate their knowledge and skills. It typically involves students working at their own pace, reworking tasks until they are able to achieve mastery.
Defined strictly as a study and knowledge of methods. Frequently used to indicate a particular single or set of methods. More widely defined as the study of problem-solving and answer-seeking techniques, rather than the study of the technique itself.
A mind map is a graphical representation of ideas, concepts, or tasks around a central topic that helps to visually organize information. It is often used to structure and summarize information, allow for better recall of information, and to help generate new ideas.
Online proctoring is the process of supervising an online exam or assessment through remote invigilation. It is accomplished through the use of specialized software and a web camera to monitor a student's activities during the test session. Proctoring is used to ensure that the test-taker is the person who they claim to be and that they do not receive assistance from any unauthorized sources.
Outdoor education is a type of experiential learning that takes place in the outdoors. It is based upon the belief that people learn best when they are actively engaged in meaningful, challenging, and enjoyable experiences. Outdoor education activities can include camping, hiking, kayaking, rock climbing, caving, backpacking, rafting, mountain biking, and more. Outdoor education focuses on developing skills such as problem-solving, teamwork, communication, and leadership. It also encourages respect for the environment, physical fitness, and an appreciation of the outdoors.
Over learning is a term used to describe the process of continuing to practice a skill even after mastery has been achieved. It is often done in order to ensure mastery of the skill is maintained or to build on the skill to make it stronger.
Philosophy of Education is the branch of philosophy which deals with the study of the purpose, nature, and ideals of education, as well as the questions of how educational practices can be most effectively and justly structured to achieve those goals. It involves the consideration of a variety of issues, including the aims and values of education, the nature of knowledge and how it can be acquired, the relationship between schooling and society, and the significance of both individual and collective learning.
Discovery of problems. Part of the process that also includes problem shaping and solving. Requires insight and intellectual vision, involving creativity application, into finding the missing piece.
Revisiting and revising questions to begin or continue the process of solution. Part of a larger process including problem finding and solving. Often involves critical thinking applications.
A part of thinking, problem solving happens when a system can not proceed from one state to its desired goal. Part of the process that included problem finding and shaping.
Governmentally provided schooling for the general public, paid for by taxes. Also known as state education. In many countries, schools based in public education are called public schools. In the United Kingdom, public schools are privately funded schools with medieval origins.
Quiz is a game or activity in which players attempt to answer questions correctly. It is usually a form of competition, often involving a score-keeping system.
The systematic process that looks to discover, interpret, and revise facts to produce a greater understanding of behaviors, events, and theories. It creates practical applications through theory and law. Research can also be used to describe information collected about a subject, most often associated with the scientific method.
School is an institution designed to provide learning spaces and learning environments for the teaching of students (or "pupils") under the direction of teachers. Most countries have systems of formal education, which is commonly compulsory. In these systems, students progress through a series of schools.
The period of education directly following primary education, as defined in contemporary systems. Can be followed by tertiary, post-secondary, or higher education. Secondary school can be used to describe secondary education, though in Australia it is used to define the education that comes afterward.
The method of combining academic curriculum with meaningful community service. Specifically, service learning integrates instruction and reflection with meaningful community service to teach civic responsibility, facilitate lifelong civic engagement, and enrich learning experience, in addition to strengthening communities in which service learning occurs.
An individual that attends school or classes. Often reserved for those attending higher education; primary and secondary attendees are instead referred to as pupils.
A syllabus is a document that outlines the topics, objectives, assignments, and assessments for a course. It serves as a guide for both students and instructors, providing a clear overview of what is expected in the course.
A teacher is a person who helps others to acquire knowledge, competences or values. They act as facilitators in the learning process and provide instruction, guidance, and direction to students. Teachers may also act as mentors, helping students develop the skills and knowledge they need to become successful adults.
The study of the creation and use of tools by humans, and the ability to create and use these tools to shape their environment to fit their needs, the goal of which is spreading technological literacy.Frequently, this term is shortened to tech ed.
The term used to describe the effective different uses by teachers and students in classrooms of all levels. Technology can be used to support instruction in various fields including math and language arts. This empowers students to actively engage learning.
An assessment of an individual meant to determine his or her knowledge, skill, or other classification on a subject. May be oral or written, or be performance-based. These can be formal or informal, and can be used to determine development of both an individual or a group.
The fee charged by an educational system for instruction or teaching at a formal learning institution. It assists the funding of staff, providing various course offerings, paying for equipment, and upkeep of facilities.
A system of software that has been designed to assist teachers in course management for students. Virtual Learning can track progress of students, which can then be monitored by all participating parties. Can be used as a supplemental program for face-to-face learning, and is a primary tool in distance education.
The proven teaching method where students are encouraged to think and learn more effectively through the use of graphic organizers.